A downloadable game for Windows, macOS, and Linux

Buy Now$4.99 USD or more

Defend yourself against the torches and pitchforks of outrageous fortune -- with golems! Anything you see can be an ingredient, whether it's stone, flesh or the very clouds in the sky. Take what you need from the land, throw it into your cauldron, and turn it into unstoppable creations to terrify all who oppose you! But be quick. You only have a minute or you're dead! Wrapped in a rich story told in visual-novel style, Golem Creation Kit delivers the most fun you've ever had dragging and dropping, right to your screen.


  • Rich 16-bit pixel graphics
  • Subtle, intelligent story
  • Wit, charm and humour
  • Many secrets to uncover
StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 3.5 out of 5 stars
(33 total ratings)
AuthorIlluminated Games
GenreVisual Novel, Puzzle
Tags16-bit, Casual, Comedy, Fantasy, Multiple Endings, Pixel Art, Singleplayer, Story Rich
LinksSteam

Purchase

Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

GCK-1.0-market.zip 282 MB

Development log

Comments

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Really love the game! The story has a great meta-narrative quality to it while still staying rooted in its characters and their feelings. The mechanics are intuitive and just fooling around to see what golems result from which combinations, or trying to find all of the angry mob's immunities, is fun! The art style is cute and consistent, especially the golem designs, and hunting through the regions for secrets is rewarding. Three issues I noticed: 

  • Many of the words of power seem to break (always on) if you use them while playing with no time limit. Additionally, the +50% amount effect seems to update every time the ingredient is checked: every mouse-over (with the ingredient preview effect on) shows the amounts given as higher than the last and dropping the ingredient in the cauldron gives more than the preview says it will.
  • The divination gems seem to do nothing. I checked Steam discussions and it looks like they're supposed to change the mouse pointer but that was causing performance issues (as it is wont to do) so maybe it was dropped? Having something on-screen that lights up instead would be great.
  • After finishing the game for the first time and getting Ending 3 I had two errors I was forced to "ignore" and then it showed an area I had never seen before. Hills in background with some stone, like the Village, but a flat stone plane near the bottom of the screen with a large hole near the middle. Is there some sort of plot-relevant scene or animation there?

Great pixel art - the gameplay wasn't really understandable even after the tutorial. I was never successful in making a golem.

Couldn't get past Day 4.  Game froze everytime.

(+1)

This was pretty fun! The big downside is that day 13 (I think?) has a big multiple choice conversation that you have to replay every time you summon the wrong golem type. It's a bit of a downer to go through that conversation about 10 times while trying to scrounge up parts for a new golem. Otherwise, I think I got a good-enough ending, the gameplay isnt enough to push me to get to a perfect ending after two times though, but it's fun enough!

(+2)

i'm REALLY liking this game. delighted to see on finishing it that i have a whole new game plus mode to explore! this is super polished and fun. let's see if this lady throws me right into the sun